Sonic Remaster Developer Expresses Disappointment With Final Version Of Sonic Origins
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Simon ‘Stealth’ Thomley of Headcannon Games has revealed that both he and the rest of the development team are unhappy with the state of the final version of Sonic Origins.
The retro compilation features remasters of Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic CD, and Sonic 3 & Knuckles. Headcannon worked on the Sonic 1 and 2 remasters alongside Christian Whitehead, the latter being responsible for Sonic CD.
In addition, Headcannon also worked on the remaster of Sonic 3 & Knuckles for the compilation. This combines Sonic 3 and Sonic & Knuckles into one game, which Mega Drive/Genesis owners could do by inserting Sonic 3 into the lock-on Sonic 4 Knuckles cartridge back in the 90s.
Thomley revealed that SEGA was ultimately responsible for compiling Sonic Origins in-house using the remasters, and it’s fair to say he’s not happy with the final product.
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This is frustrating. I won’t lie and say that there weren’t issues in what we gave to Sega, but what is in Origins is also not what we turned in.
Integration introduced some wild bugs that conventional logic would have one believe were our responsibility – a lot of them aren’t.
Regarding Origins, we were outsiders creating a separate project that was then wrangled into something entirely different. We knew going in that there would be a major time crunch and we worked ourselves into the ground to meet it just so this would even be made and released.
“Again, I can take responsibility for my and my team’s mistakes, and there were some. Some actual mistakes, some overlooking, some rushjobs, some stuff we noticed but weren’t allowed to correct near the end. It’s absolutely not perfect and some of it is from us. It’s complicated.
Sonic Origins is now available for PS5, PS4, PC, Nintendo Switch, Xbox Series X/S, and Xbox One. You can read our full review here.
[Source – Stealth on Twitter]